The most common method for real-time audio processing in large multichannel systems relies on a computer paired with a multichannel audio interface. While modern CPUs offer significant computational power, most USB audio interfaces are limited to 32 outputs and are costly. Though parallelizing multiple interfaces is possible, surpassing 64 channels remains challenging and can add significant latency.
Ethernet-based audio interfaces can scale more efficiently, but this approach is expensive, and desktop computers may limit computational performance.
FPGAs offer a powerful solution with high computational efficiency and flexible interfacing, enabling high-channel audio processing without impacting latency. Their inherent parallelism makes them ideal for spatial audio applications like Wave Field Synthesis (WFS), where independent computations occur on each channel. Additionally, their numerous GPIOs allow direct integration with multiple audio converters, making them a scalable and efficient alternative.